A NASA production coordinator discusses the design and inspiration behind “The Lost Universe”, a virtual game designed to take players to a rogue planet in order to find the missing Hubble Space Telescope. HWHAP Episode 345.
Houston, we have a podcast.
Welcome to the official podcast of the NASA Johnson Space center, episode 345 the Lost Universe.
I'm Dane Turner, and I'll be your host today on this podcast, we bring in the experts, scientists, engineers, and astronauts, all to let you know what's going on in the world of human spaceflight and more interest in tabletop role playing games, also known as rpg's, has surged in recent years.
These are games like Dungeons and Dragons, where a game master guides a group of players through a series of events and something like dice are used to randomize the outcome of plot devices, famously the 20 sided die.
And now NASA has an official adventure that you and your friends can play yourselves.
The Lost universe is an adventure designed to take four to seven players to a rogue planet in order to find the missing Hubble Space telescope.
On this episode, we're bringing on the Adventures designer Christina Mitchell, a production coordinator at NASA's Goddard Space Flight center, to find out more about her inspirations and the science that's included in the game.
We're going to try and be as spoiler free as possible in this interview, but if you want to try the adventure for yourself before continuing, you can download it for free at science dot NASA dot gov dot.
It's compatible with all your favorite role playing systems, so gather your friends and jump right into the world of Xlaris.
With that, let's roll for initiative and find out more about the lost universe with designer Christina Mitchell.
Houston, we have a podcast.
Christina, thank you so much for coming on.
Houston we have a podcast.
Thank you for having me.
So, to start off, can you tell me a little bit about what you do with NASA?
Yeah, so I work as a production coordinator at the Goddard Space Flight center.
So essentially what that means is I do a lot of project management for the multimedia group.
So I help manage timelines, different tasks and assignments for the group and really try to act as that bridge between the multimedia group and the missions that are requesting content.
You said video productions.
Could we have seen some of your work before?