Maddy Thorson, game-maker (Towerfall, Celeste).

Maddy Thorson,游戏制作人(《Towerfall》、《Celeste》)。

My Perfect Console with Simon Parkin

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2024-08-27

1 小时 8 分钟
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My guest today is Maddy Thorson, a Canadian writer and designer for video games. At the age of 14, she obtained a copy of GameMaker, software on which she learned to make simple games. After studying computer science at Grande Prairie Regional College in Alberta, she moved to Vancouver and there rented a house in which she and her friends began working on a multiplayer combat game featuring four archers. TowerFall Ascension, became a huge hit. The following year, my guest took part in a game jam and co-created a game based on her experiences bouldering. That experiment grew into Celeste, which cast players as Madeline, a young woman suffering from anxiety and depression who aims to climb a mountain. En route, she meets manifestations of her self-doubt, which try to halt her progress. A commercial version of Celeste launched in 2018 and became a smash hit. It won Best Independent Game at the Game Awards and in 2022 was ranked fourteenth in a USA Today list of the best games ever made. Be attitude for gains. https://plus.acast.com/s/my-perfect-console. Hosted on Acast. See acast.com/privacy for more information.
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  • This episode is sponsored by Thalamus Digital, publisher of retro and indie video games such as 10 Second Ninja X, Alien Death Mob and Rainbow Laser Disco Dungeon.

  • To find out more, visit thalamusdigital.co.uk.

  • My guest today is a Canadian writer and.

  • Designer for video games.

  • At the age of 14, she obtained a copy of Game Maker software on which she learned to make some simple games.

  • After studying computer science at Grand Prairie Regional College in Alberta, she moved to Vancouver and there rented a house in which she and her friends began working on a multiplayer combat game featuring four archers.

  • Tower Fall Ascension became a huge hit and the following year my guest took part in a game jam and co created a game based on her experiences bouldering.

  • That experiment grew into Celeste, which cast players as Madeline, a young woman suffering from anxiety and depression who aims to climb a mountain.

  • En route, Madeline meets manifestations of her self doubt which try to halt her progress.

  • A commercial version of Celeste launched in 2018 and became a smash hit.

  • It won best independent game at the Game awards and in 2022 was ranked 14th in a USA Today list of the best games ever made.

  • Welcome Maddie Thorson.

  • Hi.

  • Thanks for having me.

  • It's lovely.

  • I'm so pleased we could make this happen, Madeline.

  • So, you know, Celeste clearly changed your life, not only through its commercial success, but also because it was really tied up with your own story.

  • You wrote a blog piece in which you wrote, celeste taught me so much about myself and will always be a part of me.

  • So I was wondering, you know, six years on, what, what did making the game teach you about yourself, do you think?

  • Oh my gosh, so many things.